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[Discuss] Activity (was: The state of the game)

Thomas Dalton thomas.dalton at gmail.com
Mon Jul 10 18:16:52 CEST 2006


> What saddens me is that realms with overactive players (those who can log in
> twice a turn, make late-turn moves, etc.) have an advantage over those with
> normal light-weight players.  Like Timothy already said, there's not much
> you can do about it and it's not something you can point out in character.

I think the main cause of that advantage is scout reports updating
throughout the turn.  If they always gave the information as it was at
the beginning of the turn, late turn moves would no longer be a good
thing.  Unless all journeys were made longer so they all take multiple
turns (which would be boring), though, that would mean you'd never
know an attack was coming until it was too late, which is something of
a downside...


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