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[Discuss] 6 Years of BattleMaster

Tom Vogt tom at lemuria.org
Sun Dec 31 20:11:00 CET 2006


Just a few hours from now, BattleMaster will be six years old.

I won't be there for the actual anniversary, going to a party. But it 
sure is a special moment. Six years is a long time. Six years of my life 
and about half a dozen or  so of you who have been there from the start. 
It has been a wild ride, with ups and downs.

I didn't quite reach my goal for the anniversary - reducing the bug 
count in the bugtracker to less then 100 - but it was close, close 
enough to make me happy especially considering that many of the bugs are 
direct or indirect results of new features.

More importantly, for six years now, BattleMaster has never stopped 
growing, evolving, maturing. I dare say it is one of the most evolved 
games on the Internet today. Not necessarily in complexity, or amount of 
stuff you can do, and certainly not in number of players, but very few 
of the games I know come close in maturity.


And still, as we all know, there is a lot more still to do.



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