[Discuss] adventurer thoughts
Dorian Gray
portrait.of.dorian.gray at gmail.com
Sat Dec 30 09:50:20 CET 2006
On 12/30/06, Eric Kenseth <eurtek at gmail.com> wrote:
>
> On 12/29/06, Loren Schmidt <loren.schmidt at gmail.com> wrote:
> > On 12/29/06, Tom Vogt <tom at lemuria.org> wrote:
> > >
> > > One way to play it. Not the only one...
> > >
> > > Groups of adventurers will be more successful than individuals. I am
> > > very sure of that.
> >
> > Translation from Tom-speak: Working together lowers risk and heightens
> > reward. Possible mechanic: You obviously accrue fatigue as you fight, a
> > less fatigued adventurer will be able to fight and win those Champion
> and
> > higher battles much more easily than someone else, thus lowering down
> time,
> > and upping the chances that they will be able to get more shinies.
> >
>
> I don't care if someone else gets shinies and uniques. Actually I
> would prefer it didn't happen. If anyone was naive enough to offer me
> a partnership, I would take it, help them locate a good region, let
> themselves help me find monsters, and then help myself to the shinies,
> and leave my partner by the wayside.
You'd very soon find yourself without malleable partners.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://news.battlemaster.org/pipermail/discuss/attachments/20061230/d0994273/attachment.htm
More information about the Discuss
mailing list