[Discuss] Religion
Marc J.
polyticks04 at gmail.com
Fri Dec 1 03:19:24 CET 2006
On 11/30/06, Kylie wrote:
>
> With the implementation of religion on stable, there are many people
> interested in founding and following a religion, and trying the priest
> class. However, none of the region lords in my realm are interested in
> it.
Heh, reminds me of Beluaterra pre-religion.
One of the region lords offered to step down temporarily to allow a
> noble to found a religion, if he was reinstated to his position
> afterwards. I know this this doesn't follow the true game mechanics, as
> to found a religion you should be an influential region Lord and this
> player would only be holding the region for one purpose - to found a
> religion.
>
> Would it be wrong to do this? If it was heavily roleplayed would it be
> acceptable?
>
> I don't like side-stepping the game mechanics in this way, the only
> reason I would consider doing this is to allow the players that want to
> explore the new options and start using the new class to do so.
>
The way Qyrvaggism was founded was to find a Lord-less region where there
where player-enforced elections and elect the soon-to-be Founder in with the
express purpose of founding the religion.
Also, a huge political stink was raised, (and still arises during
Irombrozian/Riombarian relations) when the Ruler of a realm appointed
someone intentionally to found a religion.
Play politics with religions! Want a religion? Find a weak region lord and
offer him gold/a position in your religion if he lets you found a religion
there. In my opinion, so long as there's an *understandable* RP basis, and
if it doesn't negatively affect other players, it should be fine.
--
Marc J.
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