[Discuss] Ruler rotation
Gloria Santos
gloria.santos at gmail.com
Tue Aug 1 15:25:22 CEST 2006
On 8/1/06, Thomas Dalton <thomas.dalton at gmail.com> wrote:
>
> > But the people who play in a realm with one consistent ruler seem to
> like it
> > that way, otherwise they would make their characters vote for someone
> else.
> > It's not only a matter of realism, but also of enjoyment of the game.
>
> Only people who can't separate character from player would vote
> against their character's loyalties. Characters do what makes sense
> IC, which is almost always having the rightful king back (unless
> someone else makes a very strong claim to the throne).
That's my point. And the players like having characters doing what make
sense. If they did not, they would make their characters act differently.
What players
> want is an OOC consideration, and requires OOC ways of making it
> happen.
OOC ways of making something happen that wouldn't make sense IC?
> Well, if you want to change a foreign government, and you fail, then you
> > must deal with it. The foreign realm has determined what it wants.
>
> Why should the foreign realm always get what they want?
Because they have defeated the other realms in their attempts to change
their government.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://news.battlemaster.org/pipermail/discuss/attachments/20060801/0307291b/attachment-0001.htm
More information about the Discuss
mailing list