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[Discuss] Unit Morale a big problem

Björn Falkenström falkenstrom at gmail.com
Thu Sep 22 09:14:16 CEST 2005


I have always agreed to that. The formula is too sensitive in my opinion.

On 9/22/05, Anthony Anderson <phoenixsunrise at gmail.com> wrote:
>
> **I have a character in FEI, part of Taith Aenil. She's moving from Ornaz
> (our region) to Ahael. It's a three turn move already. This turn change was
> the first of the three turns. As such, I'm not even out of my own realm yet
> and I got the following report:*
>
> Unit Status Report* *(2 hours, 34 minutes ago)*
> Wear and tear causes 5 % damage to your unit's equipment.
> Some of your men are grumbling about being so far away from home. Morale
> of your troops falls 5 points.
>
> I've seen this become a problem in other realms (specifically, Minas
> Ithil, Atamara). Our troops get to Chuca, just south of our border, and they
> immediately complain. Seems to be mildly arbitrary, as it affects all troop
> types, including mercenaries. I think the few times I've seen the units not
> complaining are when their cohesion was at 50% or higher.
>
> Is there any chance the formula can get tweaked a bit? I know what it's
> there for and I agree with the principle. I can't stand large realms. But
> when a 5 region realm can't even get outside its own borders before the
> units complain, I think we've only curbed one problem by creating an even
> bigger one.
>
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