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[Discuss] Voting

Robert Croson, Jr robert at arcm.com
Thu May 15 15:55:07 CEST 2008


On 15 May 2008 at 6:35, Timothy Collett wrote:

> Robert Croson, Jr wrote:
> > It is for reasons like this that I think that all votes should get
> > reset after each and every position election.
> > 
> 
> This is no longer an issue on Dwilight, as the voting system has
> changed completely.  It now creates a referendum at the beginning of
> first turn in which a position is vacant, and not only does everyone
> have to vote in that particular referendum to have their vote counted,
> the people running have to explicitly click a link to be official
> candidates on the ballot.  So it is impossible to be elected just
> because no one did anything.

Yes, I know, and I think this is a good thing overall. Make sure that people 
either take an active role in choosing their leaders, or suffer the consequences 
of their apathy.

> ...It also means that any time a position becomes vacant, unless you
> can get every single person in the realm to vote (which is darn hard
> in a realm of any size), it will stay vacant for 5 days, thus making
> removal from office a *much* more serious thing.

Yes, this is both good and bad, as are most things that make a good game. On 
the one hadn I think it's good because it does away with the instant election 
phenomenon. But it's bad because it takes so long to fill an elected vacancy. I 
think the 5 days part might be a bit too long. I'd be willing to support 3 day 
referendums.

> Pian en Luries has already had to re-elect our Judge, what, 3 times?
> It's a royal pain ;-)

Heck, in Astrum we've only been around for two weeks, and we've elected our 
ruler twice already. I think we've spent more time without a ruler than with one.


-- 
Rob

Nobody but Americans are naive enough to believe that
any industry can self-regulate.
-- Roger Clarke




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