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[Discuss] Voting

John P. Murphy john.p.murphy at Dartmouth.EDU
Thu May 15 15:33:13 CEST 2008


On May 15, 2008, at 9:21 AM, Robert Croson, Jr wrote:

> On 14 May 2008 at 21:01, Tom Skibo wrote:
>
>> Just something I found that was a bit redundant, don't know if it  
>> is a
>> bug or was changed.  In Fontan yesterday our Judge was attacked by an
>> infiltrator, and was removed from his position due to a serious  
>> wound.
>>  The next turn he was voted back in.  It was pretty pointless.
>
> It is for reasons like this that I think that all votes should get  
> reset after each
> and every position election.
>
> If you want to claim that you are a Democracy or a Republic, then  
> you should
> have to bear the burden of that form of government: Voting at each  
> and every
> election. If you don't actively vote, then you should get no vote. The
> BattleMaster style of passive voting turns democracies and  
> republics into virtual
> monarchies.


This conflicts a bit with the low-profile goal of the game.  What  
about a compromise: after an election, wipe out the two top choices,  
leaving the third place choice.  That will encourage people to always  
have a solid third choice, while reducing the impact of people who  
never think about it.

John


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