[Discuss] Voting
John P. Murphy
john.p.murphy at Dartmouth.EDU
Thu May 15 15:33:13 CEST 2008
On May 15, 2008, at 9:21 AM, Robert Croson, Jr wrote:
> On 14 May 2008 at 21:01, Tom Skibo wrote:
>
>> Just something I found that was a bit redundant, don't know if it
>> is a
>> bug or was changed. In Fontan yesterday our Judge was attacked by an
>> infiltrator, and was removed from his position due to a serious
>> wound.
>> The next turn he was voted back in. It was pretty pointless.
>
> It is for reasons like this that I think that all votes should get
> reset after each
> and every position election.
>
> If you want to claim that you are a Democracy or a Republic, then
> you should
> have to bear the burden of that form of government: Voting at each
> and every
> election. If you don't actively vote, then you should get no vote. The
> BattleMaster style of passive voting turns democracies and
> republics into virtual
> monarchies.
This conflicts a bit with the low-profile goal of the game. What
about a compromise: after an election, wipe out the two top choices,
leaving the third place choice. That will encourage people to always
have a solid third choice, while reducing the impact of people who
never think about it.
John
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