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Wed Jan 30 09:03:19 CET 2008


should be given out for services that warranted it.
Therefore, I RP'd a public ceremony (Not just me here others deserve credit 
for the creativity) in which a unique item was passed around that allowed my 
fellow players to protest should the feel it was unwarranted.  The in game 
restrictions and punishments lay with the nobles in the realm and not game 
mechanics.  They could judge the situation and protest the council members 
for giving a recommendation to an unworthy person.  It was not a surprise to 
me that the nobles in the realm demanded to know what was going on and 
demanded to know why.

Various reasons for the recomendations were Traveling to the Netherworld, 
surviving a mission that carried a 60% casualty rate, Closing a portal, 
spending months spying on other networks of advy's, making a last ditch run 
through netherworld regions to get spare stones to a portal closing when one 
of the characters carrying stones was captured by a daimon that was still in 
the region, etc...

Quite frankly, it seems to me that when a character risks their life to do 
something for you, is successful and this act helps to end a continental 
wide daimon invasion, that character deserves a recommendation a lot more 
than for simply stumbling across a unique item.  Especially considering that 
the players will not get another character if their advy dies.  So far the 
only game mechanic that allows for the giving of a recommendation is to pass 
a unique item back and forth.

Gregory has not yet given a final recommendation using the pass the item 
method to any character that he did not believe deserved it.  I do not 
believe that the other players in Old Grehk would allow him to do it either. 
It has been my experience that the players are often the best method of 
preventing abuse and doing it with IC means.  Perhaps Old Grehk is just a 
realm filled with an above average amount of honest players that want to 
keep the game fun.  I would like to believe that every realm has those kinds 
of players.

A simple don't do that would work but I recognize the need for an example to 
be made from time to time.  Besides bolting my character or even freezing my 
account for a bit won't really upset me.  I have no intentions of winning 
BM.  Doesn't sound fun.  After all Gregory is getting tired constantly 
winning the war with the Sintian dogs and beating down the Netherworld and I 
can't even imagine how boring it would be after he got the whole Continent 
to himself.
So if Gregory needs a bolt of lighting, he will be waiting for it atop the 
keep in Ossmat.  I can roll with the punches on this if I presumed too much.

On the other hand, my suggestion is keep the unique item system, but every 
time a noble hands out a recommendation, the entire realm gets a notice. 
Furthermore encourage judges to act upon it and if it is a council member, 
encourage nobles to protest.  If the person doing it is a power gamer they 
wouldn't like losing a position and they wouldn't like losing all their 
precious H/P stats.  If its justified, he has nothing to worry about except 
politics. 




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