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[Discuss] Starting more wars

John P. Murphy john.p.murphy at Dartmouth.EDU
Mon Jan 7 22:24:55 CET 2008


On Jan 5, 2008, at 3:28 PM, Vinnie wrote:

> Once, when you start playing, you want to get positions, power, money,
> some want a rich family or a good amount of fame. But once you had it
> all, well, then what do you want? BM does lack those incentives.

Not entirely: For old accomplished heroes, there is one last  
incentive: three fame points for death.  With my character Alexei, I  
tried for months to get him killed in battle so that I could finally  
close the book on him and get those points.

It would be nice if the option to "retire" a character came with some  
perks beyond simply having another character spot free.  How about  
these:
* Send a similar message to the whole continent about the death of  
rulers and generals as is sent for heroes.
* Give fame points for retiring characters who are currently Dukes,  
Rulers, or other top government positions.
* Cash out the character's belongings/estates.  The wealthier and  
more prestigious a character was, and the more titles he'd had, the  
more belongings he would have that would be sold by his heirs -- all  
of that would go directly into the family coffers.  (Basically, you'd  
be trading in an old character for gold; the more valuable the  
character, the more gold you get)
* Create in-game grave sites for important or high-prestige  
characters in the region they died, with a one-hour visit option:  
"You visit the tomb of Alexei Dolohov of Old Rancagua, and pay your  
respects there."  This would be great for religions: their followers  
could make pilgrimages to various tombs.  Depending on prestige, the  
grave site could range from a simple grave to a splendid mausoleum.

I think that some combination of the above options, combined with  
ennui and the reduced hours from old age, would tempt a lot of old- 
timers to retire their old characters and start anew.

John.


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