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[Discuss] Death (This is serious proposal to the game)

Loren Schmidt loren.schmidt at gmail.com
Tue Jan 8 15:23:34 CET 2008


On Jan 8, 2008 8:50 AM, Ben Shearon <sendaiben at gmail.com> wrote:

> On 08/01/2008, Rax <rax at outertilog.net> wrote:
> >
> > The idea of death is all good and well, but at what age would you say
> > the chance to die from old age comes along? I liked the idea that was
> > mentioned a while back about making all council positions work in the same
> > way as heroes in battle with respect to chance of dying. A similar thing
> > could be done once a character reaches a certain age.
>
>
> Maybe once characters reach 50 or so there should be a (small) chance of
> them dying every month or so. That way, some characters would die in their
> 50s, some in their 60s, etc.
>
> A very few would live for a long time. The uncertainty would keep things
> interesting.
>

If Gregor were to die from a game mechanic I'd quit.  Simple as that.  He's
one of my favorite characters period.  What a lot of people seem to miss is
that the really old guys tend to eschew politics after a time and simply
look for a nice Dukeship, or cush townsland or mountain region.  The trouble
is with the people who never let go of power once they get it, and people
who help them keep it.

/Loren
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