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[Discuss] Starting more wars

Vinnie vinnietje at gmail.com
Sat Jan 5 21:28:10 CET 2008


> Correct. Too many "veterans" aren't fighting to gain anything anymore,
> they're just defending what they have.

Yes, Tom, but you are the direct reason for that.

Once, when you start playing, you want to get positions, power, money,
some want a rich family or a good amount of fame. But once you had it
all, well, then what do you want? BM does lack those incentives.

Realms on Atamara, like CE or Darka, what do they fight for? They can
not expand much more. Maybe a little bit, but for a realm like Darka,
one or two more regions is not worth an enemy neighbour. You made it
very hard for realms to go really big, or to be completely destroyed,
and I never truely got why. Because once realms got really big, people
would seceed, and there would be more change.

And you have the same on a personal character level. You made prestige
gains virtually impossible for older characters. Yes, they are aging,
and losing skill, and maybe I should delete them and create a new. But
I'm not going to delete my characters for the fun of it. I wouldn't
mind if they died of age, though.

Which directly leads to someone that has been frustrating me for like
forever. New characters of experienced players get positions without
doing anything. They will be given power much earlier than other
players, just because people already know they are maybe good generals
or bankers. But it makes no sense to see some new character get
appointed duke after 60 days, when newer players have been proving
themselves for 200 days. And one thing that adds to that is people
coming back with the same or a very similar name after their old
character got killed. The fact that all of Tom Struik's character were
called Dead Angel helped him in getting positions.


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