News

[Discuss] Timers for locked options

Talita CS talitacs at gmail.com
Sun Feb 24 07:46:33 CET 2008


On Sat, Feb 23, 2008 at 1:44 PM, Andrew Asche <andrew.asche at gmail.com> wrote:
<snip>
>
>  But for very new players to BattleMaster, they might not realize right
>  away just how slow-moving of a game BattleMaster is built to be.
<snip>
>  "You will be able to do this in X days".  That would do the following
>  things...
>  -Make new players realize *right away* the speed at which BattleMaster
>  moves.  For a lot of online games, "Have more patience" might mean
>  something more like "Try again tomorrow."  If a new player, expecting
>  that kind of pace, tries the option again and again several days in a
>  row, and continues to be thwarted, they may just leave in frustration
>  at not having any idea *when* they will be allowed to do these fun
>  sounding things.
<more snip>

Actually, I believe the reason you gave is exactly why the current
text is good. Though it might frustrate the player at first, it'll
also take from him the eagerness to count days, to see how fast he can
do things... I think the chance of having the player realize that
doing things fast isn't important is higher if he goes back many times
and get a "Have more patience" than "In 7 days you'll be able to enjoy
this option". After all, 14 days is actually a very short time in
Battlemaster.

Also, not give the exact number of days might drive the most eager
players to the wiki, which would only help further understanding what
BM is about. :)

Talita


-- 
Unsubscribing and other list options:
http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss


More information about the Discuss-moderated mailing list