[Discuss] All realms feudal monarchies?
Timothy Collett
danaris at mac.com
Tue Feb 5 19:41:32 CET 2008
On Tuesday, February 05, 2008, at 01:21PM, "Jaune Cosula" <cosula at gmail.com> wrote:
>I havent ever played StarCraft, but maybby i should.
You should, it's a lot of fun :-)
>Tara used to be realm which has Tyrant whom word is the law, whos orders
>were almost like orders from god. Now he "request" things, Tyrant requesting
>things...
>
>Darka used to be very militaristic realm, very strict hierarchy and higher
>guys were always treated like higher ups, now this is changing so that all
>but king are "equal" and cant be bossed around.
So...what, exactly, is the difference between these? Aside from you might have more than 1 person giving the orders in Darka? Sounds like they're both variants on the old standard "the leader gives orders, they are obeyed to the letter, or you are banned".
>What your changes are actually changing?
The atmosphere. See below.
>
>Only thing i can see of its doing is to make things harder to those who
>actually has been playing the way you want. Those who still want to
>micromanage everything can do it i dont even see how it is still hared than
>it used to be?
It *is* becoming harder to micromanage. Just because your General *can* still send an order as a request to get it out to everyone doesn't mean that it doesn't make a difference. If the Ruler and General only ever send you requests, and your liege lord and Marshal always send you orders, you'll start to understand who it is who really has power over you. This change will, gradually, change the way the new players see things, and along with bullying the old players like you and me into *using* these new changes rather than trying to circumvent them to do everything exactly the same way we've always done, because change is BAD and the same forever is GOOD, that will change the atmosphere of the game to discourage such old-style micromanagement.
>
>This is only to leading to there that only those will be wanting/appointed
>to marshalls who can 99% be online shortly after turn to give orders and put
>line settings right. There is now big burden to marshalls to be there, i
>bet those who will mostly miss early turn dont want the job or are not given
>the job.
>
>before you could have asked someone else to issue orders and settings after
>seen scout reports. Now orders can be given only by Marshalls and if poor
>marshall happens to live timezone where turn changed at 2.am it is too late
>to issue movement orders 6 hours after turn change.... and what a
>catastrophy if he fails to login before turn change and his army will have
>wrong settings.
Don't be silly. If there's an emergency, a) the second-in-command can take over, b) some random guy in the army can say, "Oh, heck, there's a 2000-man army coming our way! Let's get out of here!", or c) the General can even send the army a request to get out of there. And anyone who ignores a request--from a General or some random guy in the army--saying, "There's 2000 men coming to attack our 200-man army! Run away!" just because it doesn't come on red paper, is an idiot.
Timothy Collett
Anaris Family
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