[Discuss] duchy system rework
psymann
psymann at hotmail.com
Thu Apr 3 17:04:20 CEST 2008
Tessa wrote:
> -----------------
> Actually, just a random inconsequential note, that should be a
> Letter. I don't have the message handy, but Tom has said that the
> Roleplay tag is *intended* for descriptive, narrative text (generally
> with some dialogue or even a letter or speech *in* it, but narrative
> in its structure).
>
> Timothy Collett
> Anaris Family
> ------------------
>
> Intended for and solely limited to? I mean, if someone did something
> like this:
>
> "Well, since you asked, let me tell you how things used to be in this
> realm." ~Tavern-Knight takes a long drink from his mug of ale and
> settles into his chair~ "Back in the day blahblahblah...."
>
> There's that one speck of non-dialog text and the rest is all talk, how
> is that supposed to be a letter? I can't tell you how many times people
> have shouted "change the tag to roleplay dammit! The scribe didn't
> *write* that!" for such messages.
>
>
> </tangent>
I find it useful to use Roleplays for two distinct things:
1) Narrative stuff that may or may not include speech. I personally
write it in a play-style, but that's just me. For example:
</i>psymann sits, waiting for his tea to cool down, and ponders his
response</i>
<b>psymann</b>: [<i>grinning</i>] Yes! I know! I'll write this!
<i>He then sips his tea and falls asleep.</i>
2) First person speech (ie face-to-face speech) with someone else. For
example:
{waits for his tea to cool down} Yes! I know! I'll write this!
{grins, then sips his tea and falls asleep}
Type (1) covers 98% of my Roleplay messages. Type (2) I save only for
when I am having a roleplayed speech between my character and another
(often personal roleplay messages), that goes on across multiple
messages, where keeping on describing the situation would get tedious.
Saying:
<i>psymann talks to his friend</i>
<b>psymann</b>: Hello!
---
<i>psymann's friend talks to psymann</i>
<b>psymann's friend</b>: Hello to you too; how are you?
---
<i>psymann replies to his friend</i>
<b>psymann</b>: [<i>grinning</i>] Fine. Just killed some angry peasants.
---
is overly complicated, compared to:
<i>psymann talks to his friend</i>
<b>psymann</b>: Hello!
---
Hello to you too; how are you?
---
Fine. {grins} Just killed some angry peasants.
Either way, if it's not something that's written by the scribe on paper,
then it's not a letter. (yes, that means the scribe has to copy the
thing a hundred times if you send a letter to the realm, but hey, he has
a futuristic photocopier, same as he has an instantaneous fax machine)
And if it's not a letter, then (with the exceptions of the more
specialist reports/orders/requests) it's a roleplay. And if it's a
roleplay then it needs to have some sort of descriptive bit in there to
start with to explain the context - who is speaking, and to whom, for
example - even if you then are able to dispense with it once everyone's
got the gist of the situation.
psymann
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