[Discuss] Morale penalties too much?
Karl Greenley
pyrtolin at gmail.com
Thu Sep 27 20:55:24 CEST 2007
On 9/27/07, Timothy Collett <danaris at mac.com> wrote:
> On Sep 27, 2007, at 1:31 PM, LilWolf wrote:
> > Seems to me that either the morale penalty for being a long way from
> > home is way too harsh or that the mercenary designation is severely
> > lacking in strength.
>
> While I somewhat agree with this, having had the problem myself with
> my trader...
I'd thought it was just due to low cohesion because I just had to
replace my trader's guards after monsters ate all but one. Even so I'd
really like it if Traders had a way reliable to improve cohesion
without throwing themselves into fights given that it's a pretty
significant impact on travel time.
--
-Karl
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