[Discuss] Secret Societies
Matt Runyon
m.runyon at comcast.net
Wed Sep 5 21:26:45 CEST 2007
Jeremy Stephens wrote:
> -----Original Message-----
> From: discuss-bounces at news.battlemaster.org
> [mailto:discuss-bounces at news.battlemaster.org] On Behalf Of Gias Kay Lee
> Sent: Tuesday, September 04, 2007 11:10 PM
> To: BattleMaster general discussion list
> Subject: Re: [Discuss] Secret Societies
>
> Seriously, if you are experiencing a problem, it will be very good if
> you can provide the details and the error message to the bugtracker.
> In the latest update there indeed are codes added by me that might lead
> to this error, and I'd like to fix it if it's not bug-free.
>
> ========
>
> Why would there be bug reports filed? There are no secret societies,
> there for no issues.
>
> -jer
>
If one of the coders asking about it wasn't confirmation enough, there
ARE secret societies. Region lords can found guilds, and secret
societies, which are similar to guilds with a few important differences.
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