[Discuss] Brainstorming: Limiting Large Alliances (Take 42)
Anthony Cerqueira
zol.tanzet at gmail.com
Tue Oct 9 23:59:48 CEST 2007
n 10/9/07, Tom Vogt <tom at lemuria.org> wrote:
>
> Timothy Collett schrieb:
> > We need to make diplomatic relations more than just single numbers in
> > the database.
> >
> > Peace treaties, alliances, and federations all need to be game-
> > recognized agreements, with definable conditions and limits. Wars
> >
>
> Very tricky, probably not code-able.
>
> However, I like one idea:
>
>
> How about we simply time-limit all positive diplomatic stances? A
> cease-fire has a length of time. A peace treaty has a run-time.
>
> Of course, you can extend the times. But it can be more and more
> expensive, and it gives you plausible deniability if you want to go to
> war ("sorry, I forgot about the cease-fire, I didn't mean it to run out,
> those troops were sent to aid you, it was all a big misunderstanding...").
>
> More importantly, it might edge people towards actively re-thinking
> their alliances instead of simply accepting them as they are. Especially
> new rulers might ask a tricky "why?" when the time to
> re-negotiate/extend comes up.
>
>
> Comments?
>
>
>
>
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I really really like the idea of a time limit on diplomatic settings. I
think it will work really well. I have nothing else to add at this exact
moment, but will think about it and see what I can come up with.
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