[Discuss] The new food system
Timothy Collett
danaris at mac.com
Mon Oct 8 04:07:01 CEST 2007
On Oct 7, 2007, at 9:32 PM, Jeff J. Wilson wrote:
> I think the point is that region lordships aren't "positions" they're
> hereditary rights and they can't be removed on a ruler's whim.
Which doesn't fit with the whole rest of the game, and makes for (in
my opinion) some bad balance.
Yes, region lords shouldn't be able to be removed on a *whim* of the
ruler (except, perhaps, in a dictatorship, which really gives far
less power than it ought to to the ruler...), but it should be
possible to remove them without their own consent in *SOME* way,
which it just isn't right now, short of questioning their nobility,
which shouldn't be considered as an option in 95% of cases, or
banning them, which shouldn't be considered in at least 85% of cases
(and can't by anyone but the Judge anyway).
You can't wound them, you can't capture them, you can't vote them
out: you're really stuck with them now, no matter how many resources
you're prepared to devote to getting rid of them.
This isn't the way it should be. There needs to be a mechanism to
oust the current holder of a region against their will *without*
banning them. Maybe it should come from the claims system (have
someone else with a claim assert it, challenging the current title
holder); maybe we should make serious wounding or capture, at least
for more than a day, lose them their position, the way it always used
to. Maybe we should come up with something else.
But the current system is seriously unbalanced in favour of region
lords.
Timothy Collett
Anaris Family
--
Doubt isn't the opposite of faith; it is an element of faith.
-- Paul Tillich, German theologian.
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