News

[Discuss] War Island Change

Vinnie vinnietje at gmail.com
Fri Oct 5 20:56:21 CEST 2007


2007/10/5, Tom Vogt <tom at lemuria.org>:
> gagnonm at ijet.com schrieb:
> > Any other ideas on how to make that island an actual war island?
> >
>
> Here's what I think:
>
> Why the fuck are people playing on a WAR ISLAND if they don't actually
> want war?
>
> I just don't get it. Explain that to me and I'll fix things.

Maybe we should stop seeing it as a WAR island, but call it a STRATEGY
island instead. Really, I never understood why we are forcing those
players into some limited concept of "attack and loot constantly".
That's not fun at all, and if they'd rather not fight for 2 weeks, and
defend themselves, well then why can't they?

For me, diplomacy would be an ESSENTIAL part of the "war islands".
I've also never understood why there  was no food on those islands,
that just takes away another part of war strategy.

Really, BM is a great game because you have so many possibilities. Why
can't the SI's be normal islands with all normal BM rules, except for
the fact that only 1 can actually win? People would focus on winning
and less on roleplaying their character. But hey, that doesn't equal
that all they have to do is blindly fighting one another, does it?


-- 
Unsubscribing and other list options:
http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss


More information about the Discuss-moderated mailing list