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[Discuss] The priest game

Timothy Collett danaris at mac.com
Thu Nov 22 03:43:07 CET 2007


On Nov 21, 2007, at 3:08 PM, Robert Croson, Jr wrote:
> This won't solve anything. People determine what they want to do,  
> and then
> make up the RP to support it. People don't let their RP drive their  
> actions. They
> let their actions determine what the RP should be to make their  
> actions
> legitimate. All this will do is force the people running OOC  
> religions to provide a
> borderline acceptable RP facade.

Did I say "delete any religion that doesn't have RP to back it up"?   
No.  I said "review everything about the religion, and if they're  
only there to support a realm, they go."

> I think this is great. "The gods have declared that you must be  
> annihilated! It is
> our divine destiny to destroy you and take your lands for our own!"  
> Warfare for
> the sake of religion. Didn't we want religion to cause wars? We  
> *want* wars.
> Who cares how the war starts. Heck we just manufactured how any  
> wars on EC
> just for the heck of it? Busted up two federations, broke  
> alliances, betrayed
> peace treaties, etc. just to have some fun.

No, Norland wanted to declare war on Minas Ithil, and they created a  
religion to lend it slightly more legitimacy.  Except that since they  
then proceeded to give 6 other reasons for the war, all of them  
pretty weak, and each time claiming that that was the one and only  
reason for the war, they started to sound a lot like a certain  
President I know.

> But who else beside the players will do it?

Semantics.  Apologies.  Of course it will be *players of  
BattleMaster*, but what we cannot do is make it something to be  
judged by majority rule of the players involved.  That leads to bad  
places--much worse than creating an RP police, as many know, I have  
been in favour of for quite some time.

<Replies to later message:>
> Or is it just that a couple people can't get together and say "Hey,  
> those stupid
> Evilstani priests are preaching in our regions again, let's start  
> our own religion
> of Keplerism so they can't get influence in our regions, and  
> possibly cause
> problems."?

Yes, that's exactly what happens, in a number of cases, and it's the  
majority of the problems.  In general, what I see as the problem is  
religions created by the government of a realm, with no other purpose  
than to support that realm in peace and in war.  They should be  
removed from the game, every one of them.

> Simply making all religions be officially blessed by the RP Police  
> won't change anything.

No, because that would just leave us in the same situation we are  
now.  However, removing all religions that are *not* blessed by the  
RP Police *would* change quite a lot.

Timothy Collett
Anaris Family

--

Out of memory.
We wish to hold the whole sky,
But we never will.
~haiku~



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