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[Discuss] anti-state-religion

Jeremy Stephens jstephens at georgefox.edu
Thu May 31 18:59:52 CEST 2007


> -----Original Message-----

I'm finding that religion is just too powerful an offensive weapon for
it ever to be accepted quietly by a neighboring realm (or if they do
they will regret it later).  In my recent experience I've seen a
neighboring realm walk in and TO a region right next to our capital in
less then a week (and this is in Colonies where time moves more slowly)
and then when we were able to take the region back we were unsuccessful
in our own TO, for a region right next to our capital.

I'll admit that our realm has been slow to respond to threats and there
may be other factors involved, but from where my character sits, and
given Tom's policy of not letting everyone know how everything works, my
character is forced to see religion as a tool of the state and he will
argue forcefully for building up our own state religion to counter
theirs.

So, if you want to reduce the state religion effect I think you must
drastically reduce or eliminate the effects that a priest can have on a
region.  Perhaps it would be enough to put an upper limit on the effect
that a highly skilled priest can have on regions.

================

Welcome to the new world.  I have seen realms that have been more or
less forced into creating a religion because if they do not they will
quickly find themselves facing a threat to their sovereignty that they
cannot do anything about... So, until a nerf bat brought out I'd suggest
a panicked effort to make up for lost time and have a massive effort go
into getting your own religion established.

-jer


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