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[Discuss] anti-state-religion

Chad Ziccardi cz at digitalfreaks.org
Wed May 30 01:53:44 CEST 2007


On May 27, 2007, at 10:10 PM, Gias Kay Lee wrote:

> I think the most important key that is limiting religions breaking
> away from their founding realms is that priests can be arbitrarily
> arrested like peasants or adventurers. As long as a priest stays
> inside his realm - and very often the realm where the religion is
> founded - it is kinda certain the priest can enjoy the hospitalities
> from his own fellow nobles and won't be touched (unless the priest
> proves to be a sucker himself). However as soon as the priest steps
> across the borders, he can be trashed anytime, not even before he can
> convert anything to his belief to protect him from the apprehension.
>
> I would say this part should be supplemented with some more generous
> conditions. For instance perhaps make the "arrest priest" option
> available only when the priest _has_ conducted something "bad", like
> prosecution or badmouthing etc., so if the priest is just out there to
> preach and construct shrines to spread the religion, no one can stop
> him. No need to code some extra penalties that kinda artificial and
> specific towards the phenomenon.

I agree with this to some extents, but perhaps the arrests should be  
automatic chances -- from religious followers that are set to hatred/ 
evil of that religion. Or perhaps priests shouldn't be tied to realms  
as strongly.


--
Chad Ziccardi, Professional Slacker          cz at digitalfreaks.org
"Some cause happiness wherever they go; others whenever they go."




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