[Discuss] anti-state-religion
Christopher Subich
csubich at subich.com
Mon May 28 07:04:46 CEST 2007
Lyman Stone wrote:
> And I'm not sure why we would try to avoid a Catholic-style-
> continental-domination. I think it'd be lots of fun. In fact, I'll go
> ahead and say that two of my characters (Onliana and Amekal) either are
> currently or will eventually be pursuing exactly that. Well, maybe not
> exactly, but very nearly. Allow me to assure you that it's very fun.
> Why would we want to actively avoid it in Battlemaster?
The fun of Battlemaster is in the interaction of diverse elements. A
continent isn't fun if there's only one realm, and likewise it wouldn't
be very fun if there was only one religion (although you're welcome to try).
Feudal Europe had a single dominant religion to deal with; members of
other faiths were in the distinct minority. That is not the situation
we have now in Battlemaster, where it seems that average religion size
isn't much bigger than average realm size. Add to that the implicit
assumption of diverse "pagan" beliefs outside of organized religion, and
you have continent-wide tolerance that is not seen historically.
In an environment like that, requiring nobles to be of a religion should
be a choice left entirely up to the relevant characters. They certainly
have the means to enforce it.
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