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[Discuss] Claims

Timothy Collett danaris at mac.com
Sun May 27 01:17:50 CEST 2007


Another idea occurred to me.

Perhaps the notion of claims isn't necessarily a bad one, so long as  
it's done right.  As it stands, *any* region you take from an enemy  
realm has a claim on it, and every claim is exactly the same.   
Perhaps one change that needs to be made is to make claims more  
graduated.  Thus, the first region you take, you can appoint a lord,  
get full taxes, etc, but the region gets the "doesn't integrate into  
the remainder of your realm" message until the claim is removed, and  
that causes small drops in stats every turn.  The second region, you  
can still appoint a lord, but the stat losses are greater, and the  
lord's options that depend on the local populace (eg, building &  
maintaining infrastructure) will not always work--the people might or  
might not trust the lord on any given day.

After a few regions, you *won't* be able to appoint a lord: the  
people will feel that you're too overextended to be able to control  
them (and, of course, they'll usually be right ;-) ).

If the penalties for taking regions increase exponentially the more  
you take, border wars *will* be feasible--take 3 regions, then stop,  
whether or not the defender wants to make peace.  Try to take too  
many more, and you'll end up with regions you can't control.

Timothy Collett
Anaris Family

--

It is a miracle that curiosity survives formal education.
--Albert Einstein



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