[Discuss] Claims
Timothy Collett
danaris at mac.com
Sun May 27 01:17:50 CEST 2007
Another idea occurred to me.
Perhaps the notion of claims isn't necessarily a bad one, so long as
it's done right. As it stands, *any* region you take from an enemy
realm has a claim on it, and every claim is exactly the same.
Perhaps one change that needs to be made is to make claims more
graduated. Thus, the first region you take, you can appoint a lord,
get full taxes, etc, but the region gets the "doesn't integrate into
the remainder of your realm" message until the claim is removed, and
that causes small drops in stats every turn. The second region, you
can still appoint a lord, but the stat losses are greater, and the
lord's options that depend on the local populace (eg, building &
maintaining infrastructure) will not always work--the people might or
might not trust the lord on any given day.
After a few regions, you *won't* be able to appoint a lord: the
people will feel that you're too overextended to be able to control
them (and, of course, they'll usually be right ;-) ).
If the penalties for taking regions increase exponentially the more
you take, border wars *will* be feasible--take 3 regions, then stop,
whether or not the defender wants to make peace. Try to take too
many more, and you'll end up with regions you can't control.
Timothy Collett
Anaris Family
--
It is a miracle that curiosity survives formal education.
--Albert Einstein
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