[Discuss] Combat Coding for Murderous settings
Tom
tom at lemuria.org
Tue Mar 20 17:18:52 CET 2007
On 03/16/2007 09:54 PM, Donald Munro wrote:
> Perhaps a good solution would be that units set to Murderous should not
> "count" towards the system that tracks friends on both sides of the
> battlefield?
>
I repeat my invitation for anyone to come up with a better system to
determine sides in battle. Try it. You don't even have to write code,
pseudo-code will do. Try it and you'll see that it gets really tricky
really fast, just using diplomacy, and then when you add encounter
settings, it gets horrible.
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