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[Discuss] A greater plan?

Nate Shupe anomalouspsych at hotmail.com
Wed Jun 13 20:32:22 CEST 2007


>On 13/06/07, Michael Ma <elvkngt02 at msn.com> wrote:
>>
>>This was just idle thought but could it be possible that these three big
>>invasions and the background story of the monsters and undead, especially
>>the reference to the "Netherworld," be the lead-up to the opening of
>>Dwilight as most of the realms on these three continents fight back
>>against
>>the undead and monsters? This would mean that Dwilight is the
>>"Netherworld"
>>and humanity must fight to take it over. Any bit of this realistic?
>
>


That WOULD be pretty cool, but I'd rather see features in the making put 
into the game before adding another island.  Some of these things, like the 
banker's disabled option to sabotage an economy, for example, have been on 
the TODO list for years.  Some, such as that one, have not only been 
announced as TODO, but even had links in game for them.

Personally, I think the opening of Dwilight should wait at least until 
religion is more developed, both in game, and in game mechanics.  It's a 
huge continent, and while there will be some competition for land... There's 
just too much to see a whole lot of it.  Religion would add that spice, and 
one the most anticipated religious features in my opinion is the priests' 
ability to take control of a region through faith.  This will boost 
religions' severance of ties to the states, and bring it the other way 
around.  No longer will it be, "Is this religion good for my kingdom?," but 
"Is this kingdom good for my faith?"
The option poses to put religion in more of its own league; not so much as a 
side element, but a more political element.  Realms and duchies alike will 
have to not only keep their neighboring realms and duchies happy, but 
whatever religions decide to practice in number there.

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