[Discuss] An observation
James
TheKobald at tampabay.rr.com
Mon Jun 11 17:56:50 CEST 2007
John P. Murphy wrote:
>
>
> Eh. We're gamers, and a lot of us are just munchkins at heart ;) If
> there's a stat that can be maxed out without much penalty, we'll do
> it. It does serve a purpose, too, in enabling ambitious troop leaders
> to distinguish themselves as being devoted to the realm and thereby
> earn region commands.
>
> Capping a region's stats might not be a bad way to go about it. I
> think there's an opportunity here to solve a couple other problems,
> too: If regions are capped according to how far away they are from
> the center of power (capital or duchy), a smaller neighboring realm
> might be more willing to try to take it: it'd be worth more (more
> productive) in their hands, and the larger realm might not be as
> willing to fight to take back a region that's hard to make productive
> (and much less willing to take additional territory in retaliation).
>
> John
What's the difference if there's a cap really? People will just do it
until that cap, will you lower the cap again? People are going to try
to max it, that will always happen, alls you will do is lower where
they're trying to go with it.
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