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[Discuss] An observation

Samuel Knowlton sam at iamsam.org
Mon Jun 11 17:15:09 CEST 2007


>> Implementing it is tricky, though. People are willing to unbelievable 
>> amounts of effort on raising the stats from 95 to 100. If I don't want to 
>> make it flat out impossible, then how?

It is probably easier to implement this in a sort of "reverse psychology" 
way -- rather than lower the floor, raise the ceiling. That is, make it 
possible for regions to go above 100%, influenced by some of the following:

- Capital/core region close to capital
- Lord has been the lord of that region for a long time
- Estates are above 100% (there is already a tiny bonus for this)

And then rejigger the numbers so that "above 100%" is really "like 100%" 
now. Make it fairly easy to get to 100% but not easy to get above. 




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