[Discuss] New Secession rules
Robert Croson, Jr
robert at arcm.com
Mon Jun 4 14:24:46 CEST 2007
On 3 Jun 2007 at 21:06, Nick Moeller wrote:
> <i>A secession will now happen instantly, and will always result in the
> entire duchy - all regions, troops and characters - becoming part of the
> new realm.</i>
>
> I don't like this part of the new secession implementation. It takes a
> lot of the fun out of that part of the game.
>
> A duke no longer has to hope that enough of his knights will follow him
> into secession. This takes away from the task of a Duke to win over his
> knights, now they have no choice. (now I know that anyone who has sworn
> an oath is supposed to follow that oath according to medieval code, but
> that doesn't always happen in real life or the game). It is up to the
> knight(their RP'd character and personality) to decide whether or not to
> follow that oath.
Nothing has been removed here. The Duke must still convince his knights to
follow his lead. Just because the knight is automatically converted to the new
realm does not mean the knight will stay, or that the knight is loyal. How do
you know that knight is really loyal to your new realm, and not merely staying
so he can spy on your new realm and sap your gold?
The knights of the new realm still have to decide if they will honor their oaths to
the duke or lord and stay with the realm, or if they wish to break that oath and
return to the parent.
> Lords and knights should be able to choose if they think their loyalty
> resides with the realm or their leige(of course it should with their
> liege :P but it is still their choice.
It still is. Everyone still has to chose. The game is merely aligning the character
with what should be the default choice: To uphold their oath of fealty.
> This also messes with the new realms lines of communications as there
> will undoubtedly be numerous nobles who will return to the original
> realm. Attempting to send messages to only those who have declared
> themselves loyal to the former Duke will be annoying to say the least.
>
> This will also take away from the fun of the nobles under the Duke. They
> no longer have to make the soul wrenching choice of joining the
> rebellion or turning their back on their oath to the duke.
They still must make the same choice, but the options are now reversed.
> Please don't take the fun out of the RP'd characters and how their
> personalities affect secessions.
--
Rob
File not found.. & not recoverable either. NA! NA!
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