[Discuss] adventurer thoughts
Kylie
gazky at grapevine.com.au
Thu Jan 4 01:51:41 CET 2007
>> > On 12/29/06, Loren Schmidt <loren.schmidt at gmail.com> wrote:
>> > > On 12/29/06, Tom Vogt <tom at lemuria.org> wrote:
>> > > >
>> > > > One way to play it. Not the only one...
>> > > >
>> > > > Groups of adventurers will be more successful than individuals.
>> I am
>> > > > very sure of that.
>> > >
>> > > Translation from Tom-speak: Working together lowers risk and
>> heightens
>> > > reward. Possible mechanic: You obviously accrue fatigue as you
>> fight, a
>> > > less fatigued adventurer will be able to fight and win those Champion
>> and
>> > > higher battles much more easily than someone else, thus lowering down
>> time,
>> > > and upping the chances that they will be able to get more shinies.
>> > >
Oh, I don't think all adventurers are like the people here. I've been
working with the adventurers around me and we got to group #8 monsters.
You need to work in a group to get high since each group takes that
many hours to hunt, it's impossible to do it by yourself and even with
just 2 I think it would be hard.
Anyway, I'm having an absolute ball with my adventurer and the ones
around me. Its a completely different game, one that's casual and
without rank. I love it.
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