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[Discuss] Adventurer Options

Shina shina at gmx.at
Fri Feb 2 18:54:17 CET 2007


[This followup was posted to alt.games.battlemaster.discuss.]

In article <mailman.5641.1170435647.2568.discuss at news.battlemaster.org>, 
james at akkuze.net says...
> Phil Moniz wrote:
> > Fair enough. The real purpose of my idea was maybe just get some 
> > discussion going on some new features, they dont have to be anything 
> > like what I suggested. I think the adventurers have potential to be a 
> > fun new layer if some more options are added, but all in due time I'm sure.
> > 
> 
> Potential?! They are marvellous! Though I may be a bit biased... I'll 
> think they're even better if and when I ever get hold of a unique item, 
> which still hasn't even seemed close to being a possibility  :(
> 
> Yes though, if there was even more to them it would be great, it's just 
> coming up with ideas - remembering that they should maybe be thought of 
> as a completely seperate game to the rest of BM.
> 

Exactly, they are great. Of course, it depends on what you make out of 
them. Just sitting around alone all the time is boring. But finding 
others, form groups, define personal goals and RP all this is a lot of 
fun. And I have not mentioned any game code yet.


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