[Discuss] Guild Treasury
chinook
chinook at 30plusracing.com
Sun Dec 23 09:13:28 CET 2007
I have a character (infiltrator) who was suddenly left responsible for an
Assassin's guild a few months ago. I have been playing the character as
shady and willing to make this guild profitable, but have encountered a few
game mechanics that has not allowed this to fully play out. This may be an
intended feature or simply just not thought out all the way so I thought I
would share my understanding and hope that someone could help explain or at
the minimal place this suggestion on a list for future improvements. If
neither happens I won't complain, but will have felt that I tried.
As it exists now guilds are unable to collect payments from characters
willing to pay for the Assassination of another player. I role played this
by having the "client" player place a bounty on the head of the target
player which the game allows and this has worked out for the Assassin
player. However, I would like to make the guild money and often the
contracts are designed where the player who contacts the guild would pay a
"finder's fee" for the guilds help in locating and hiring the Assassin
(which in my imagination is why the guild would even exist). The problem is
that there is no way to collect gold on behalf of the guild to place in the
guild treasury from individual players. The guild rarely contracts with
realm governments so I don't know if that feature is available for a King,
Banker etc to deposit gold in support of the guild, but I would think either
an individual or realm could hire an Assassin for whatever purposes as part
of game play. I know that the game is designed to limit gold transaction
from occurring so maybe the guild could collect the gold having it placed in
the treasury, but have guild leaders limited from touching the guild
treasury to prevent abuse. The gold would then be used to pay for guild
costs etc., making the role play more realistic? There are other reasons
players would pay gold i.e. to have an Assassination disrupt a region,
assault milita, destroy storehouses etc, but the guild is limited from
offering these services as well because the bounty system will not work for
those reasons. In any case, if it is a reasonable request it would be nice
to see the guild elder(s) have a little more flexibility to use payments of
gold for the guild as a whole and/or have a bounty system modified in some
manner to offer other types of guild services.
Thanks for any consideration.
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