[Discuss] Time in Realm Reward
Lyman Stone
lymanstone at alltel.net
Sat Dec 1 19:25:52 CET 2007
So I've been thinking about some honor/prestige issues. Priests, to
my knowledge, have no way to gain them, and, also, in a peaceful
realm, there's no way to gain them. Admittedly, that is an incentive
to go to war, which is good for the game. However, I think we can do
a simple thing to solve the priest-H/P issue, create a game feature
which does deserve to be there, have it relatively easy to do, and
not make any radical change.
Have a time-in-real bonus. Maybe every 75 days or so give a point of
honor, every 100 or 150 days give a point of prestige. This would
result in people who are long-standing members of realms, pillars of
that realm's social order, a chance to gain honor and prestige. So,
for example, the priest who has faithfully kept the people calm for
years yet never fought a battle would gradually rise in standing. Not
at a rate that would make this a viable option to really rise high of
course.
It just really bothers me when my character Amekal, who is a pretty
well known, well respected, honorable, and influential person, has
too little honor and prestige to message rulers, and it makes it more
difficult to get honor and prestige fame when one of my characters
can't really gain any.
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