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[Discuss] Time in Realm Reward

Lyman Stone lymanstone at alltel.net
Sat Dec 1 19:25:52 CET 2007


So I've been thinking about some honor/prestige issues. Priests, to  
my knowledge, have no way to gain them, and, also, in a peaceful  
realm, there's no way to gain them. Admittedly, that is an incentive  
to go to war, which is good for the game. However, I think we can do  
a simple thing to solve the priest-H/P issue, create a game feature  
which does deserve to be there, have it relatively easy to do, and  
not make any radical change.

Have a time-in-real bonus. Maybe every 75 days or so give a point of  
honor, every 100 or 150 days give a point of prestige. This would  
result in people who are long-standing members of realms, pillars of  
that realm's social order, a chance to gain honor and prestige. So,  
for example, the priest who has faithfully kept the people calm for  
years yet never fought a battle would gradually rise in standing. Not  
at a rate that would make this a viable option to really rise high of  
course.

It just really bothers me when my character Amekal, who is a pretty  
well known, well respected, honorable, and influential person, has  
too little honor and prestige to message rulers, and it makes it more  
difficult to get honor and prestige fame when one of my characters  
can't really gain any.


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