[Discuss] Take-over Tweaks
Jonas De Greef
curs21 at hotmail.com
Sun Aug 26 09:29:06 CEST 2007
I don't think arresting a popular priest is going to win over more support
for your take-over. - Mark Moss
That doesn't really matter, the point is that the option should definitely
be available, no matter what the outcome of it could be.
I just looked for a report of a priest calming the population and couldn't
find one. On ithe toher hand, on the daily turn changesover the last week,
morale rose 0%, 10%, 3%, 0%, 7%, 9%, 6% and 10%, probably because of the
combined effect of low taxes and the pontifex's presence. - The1exile
Add another moral rise of 5% this day. I find it pretty odd that during a
brutal take-over, the people seem to become a more happy bunch over time.
I'd be pretty demoralized if my pontifex was around while their were
take-overs going on for already 9 days.
Even more, I can give you a list of independence ratings too through temple
visits:
45%, 35%, 45%, 45%, 40%, 45%, 40% (There are a lot of blanks by turns we
didn't visit)
I can positively say that the only thing that happened was that the
partisans and defenders kept losing every single battle, not court was held
(can't hold court during take-overs I think) and no police units of the
enemy were operative. I thought that during a take-over this should rise
over time. All it seems to do to me is waver a bit, as if the % added by the
take-over is the very next turn undone by some sort of action. Presumably
can't be the presence of a pontifex nor low taxes, because these numbers
change over turn, and not only over day.
Don't really know what it means, but thought I should mention it.
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