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[Discuss] Too many good guys in BM?

Timothy Collett danaris at mac.com
Fri Aug 10 04:18:05 CEST 2007


On Aug 9, 2007, at 10:14 PM, Sandra Goen wrote:
> Slightly unrealistic? I think the game is structured so that you  
> need other players. It's teamwork friendly. Don't misunderstand me,  
> I think you've got a terrific character idea. I'm sure you're  
> adding lots of spice to your realm. I'm just saying that I think  
> the game encourages teamwork. It's hard to be a bad-guy when you're  
> at the bottom of the rung and you need others to give you power.  
> I'd see a lawful evil type surviving, but a true chaotic evil? I  
> think that might be quite a challenge. But I'm relatively new to  
> BM, so what do I know? :)

That's why I think we need more evil *realms*: realms willing to  
really loot and ransack the countryside, not for profit, not in hopes  
of gaining regions, not even necessarily to deprive their enemies of  
the resources--but for *fun*!

Even the Barony of Makar has been depressingly circumspect in their  
raids of late...at least, from what I've heard.

Timothy Collett
Anaris Family

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