[Discuss] Players Effecting Attributes
Timothy Collett
danaris at mac.com
Thu Aug 9 21:30:19 CEST 2007
Unfortunately, that kind of thing is inherently vulnerable to abuse
by those with more greed than sense.
Unless you put *severe* safeguards on it (so much so that you'd
almost have to negate the impact of player input altogether), you'll
end up with groups of friends sending each other one-line RP messages
and increasing each other's stats as fast as they can click.
It would be nice if it were possible, but there's a reason a lot of
stuff has to be set down in code...
Timothy Collett
Anaris Family
--
To be great is to be misunderstood.
-- Ralph Waldo Emerson
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