[Discuss] Feature Request: Bounty Info and Lure Sage
John P. Murphy
john.p.murphy at Dartmouth.EDU
Wed Aug 8 15:32:00 CEST 2007
Region lords can offer bounties on monsters and undead to bring
adventurers to the region, but it's not as effective as it would be
if it were advertised in neighboring regions. On the travel page,
for example, next to each region name, it can have a green 'U' if
there's a bounty on undead, and a green 'M' if there's a bounty on
monsters.
And just like luring adventurers, perhaps region lords should be able
to spend gold to make it more likely a sage will appear. (Unlike
bounties, the gold would disappear immediately, spent in messages,
advertisements, and bribes)
Although really, that would be a bandage on a larger problem. I
suggest that the sage mechanic ought to be re-examined: it's
frustrating that they're so short-lived. Having only an hour or two
to trade for items basically means that unless you have them on-hand,
you're not going to get them, period. And by encouraging people to
log in hourly to watch for trade requests and sages, it's working
against the philosophy of a game you can meaningfully play for only a
little bit of time each day.
--
Unsubscribing and other list options:
http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss
More information about the Discuss-moderated
mailing list