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[Discuss] Question: Friendly character claiming bounty

Timothy Collett danaris at mac.com
Wed Aug 1 21:16:03 CEST 2007


On Aug 1, 2007, at 3:03 PM, Eric Kenseth wrote:

> On 8/1/07, Tom Vogt <tom at lemuria.org> wrote:
>>
>> Am 31.07.2007 um 15:24 schrieb Jeff Wilson:
>>
>>> I thought we discussed this to death already.
>>
>>
>> We did.
>>
>> It's an abuse.
>>
>> If I find someone who intentionally let his character be assassinated
>> for the bounty, I'll "fix" the small problem that assassinations in
>> BM do not really kill people.
>>
>
> You know, it isn't much of a threat when many of us want you to do
> that already anyways. Now maybe if you threatened to do it only on a
> case-by-case basis it would be a threat, but as it is it sounds like a
> good reason for me to put a bounty on one of my less-liked characters
> and then order the collection of the bounty by a friendly
> assassination in order to get the code changed.

Indeed: while I wouldn't do such a thing myself, as it would be, in a  
way, almost a *double* abuse, it really makes the threat a little weak.

There really are quite a number of people who would *love* to see  
assassinations have at least a rare possibility of actually killing  
characters...and not all of them play infiltrators.

(Actually, I'd be in favour of *any* kind of serious wound having  
some chance of becoming mortal, increasing with physical age, etc  
etc...more turnover and people being more careful with their  
characters' lives is a good thing!)

Timothy Collett
Anaris Family

--

Does the walker choose the path, or the path, the walker?
  - The Book of the Dead




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