[Discuss] Any plans to introduce a new island?
Tom Vogt
tom at lemuria.org
Wed Sep 27 17:59:17 CEST 2006
Vinnie schrieb:
> Please, that's the last thing we need. What we need is realising the
> current message system isn't suited for larger realms.
It is very good for realms of any size.
It just isn't a chat system. 90% of the messages that go to the entire
realm and shouldn't are chatter, often OOC (whether marked as such or not).
My point stands: If you try to use the system as something it isn't - an
IRC replacement - then it'll break down. Yes. No surprises there.
> Anyway. We're not going to get a new message system. So instead, why
> do we need big realms? I get the impression Tom wants us to play with
> larger realms (playerbase) than before, but I'm not sure why. It's
> more annoying and less lightweight. It hardly adds anything. I also
> believe smaller realms to be MORE FUN.
Large realms are great. The problem is that most people haven't made the
transition to the duchy system in their minds, yet, even though it is
progressively getting stronger in the game proper.
And before you tell me that you want to chat with your friends who are
in a different duchy - tell me why the are there at all? Wouldn't you
want to be with your friends, even in-game? Before you yell how bad the
message system is, realize that by now much more thinking should happen
at the duchy level.
In fact, there will be a day where most members of a realm will not
_have_ the "send to everyone in the realm" option anymore.
> PS: Tom, I read on your CV that you hate manual processes and that all
> of the neccesary manual things quickly find themselves automated. Is
> automating much of the "make-new-map" process impossible? So that all
> that would need to be done is drawing the map and coming up with a
> list of region names...
Yes, it is impossible to automate it in any way that wouldn't be twice
the work of just doing it the way I've been doing it. Game balance is
terribly hard to teach to a computer.
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