[Discuss] Death by Torture
Josiah Allen
josiahallen at gmail.com
Sat Sep 16 17:23:21 CEST 2006
On 9/16/06, LilWolf <bmdiscuss at lilwolf.biz> wrote:
> Jonathon Taylor wrote:
> >
> >
> > But Tom's stated, Character death should be avoidable at all times,
> > i.e. infiltrators know they can die, heroes know they can die, banned
> > nobles know they can die.
> >
> > But death should be able to be avoided if the player chooses too. But
> > perhaps, old death should increase the amount of times you can be
> > wounded and for how long, and for how easily (I think the game may
> > already?), and perhaps, increase the chance you can die.
> >
> >
>
> You can avoid getting captured by staying home and avoiding any/all
> battles. It would be the same choice that heroes make, except every
> character would have to make that choice at some point. Everyone knows
> that when you get into a battle, there's a chance you'll get captured.
> Everyone knows there's a chance you might get tortured while captured.
> It's not far fetched to add to that "Everyone knows old characters might
> die if tortured."
>
> Character turnover is over all good for the game and when a character
> reaches the age of 40-45, it has been around for a long time already and
> has probably done many things it has wanted to do. And it's not like it
> would be a certain death. Just a chance.
>
>
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I alway thought it would be good if past 45 you had a small chance to
get sick, then you knew you were dying and could take care of your
char's affairs on his death bed, and then let him pass away.
--
"Growth in wisdom may be exactly measured by decrease in bitterness"
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