[Discuss] Moving the Capital
Timothy Collett
danaris at mac.com
Wed Oct 4 21:08:39 CEST 2006
On Oct 4, 2006, at 2:51 PM, Tom Vogt wrote:
> You people all treat this case as if guilt and evil intention was
> proved beyond reasonable doubt.
I was under the impression that it had been, in the cases in question.
There was considerable tension between the realms, including a
dispute over a treaty and a couple of regions. The capital was
moved. *As soon as* the damage to the regions was repaired, the
realm went to war.
I would think that in order to have more certain proof than that,
you'd need a confession, and how many people do you think you'll get
a confession out of once they've been accused of abuse (aside from
Vinnie, I mean)?
> It wasn't. It was fairly well indicated. But in my world, people
> aren't sent to the electric chair because it looks very much like
> they were the murderer. They're sent to the chair if it was
> _certain_ they were, and nothing less. This was not an EI during
> "angry god" phase, and outside those phases, in dubio pro reo.
But...you *did* lightning bolt them. If not for the turn-change bugs
that were still not fixed at the time, they would have had to elect a
new ruler, and the one that was there would have spent at least a day
wounded. As it was, he spent mere hours wounded.
And we're not saying, "You should delete all the characters involved,
and ban the players from ever playing again!" All we're asking is
that the effects of the *apparent* abuse be reversed.
And finally, I would quote for you your own email on the subject,
sent just before you lightning bolted the rulers of Luz de Bia and Sint:
"How many other moves of capitals do you know about? All I know about
were prompted by likewise massive changes in what the country looked
like. _None_ of them was made for strategic reasons.
The "recruitment only in the capital" rule is very obviously an OOC
rule. It is even explained in the FAQ as to why it is there (game
balance). Moving the capital in order to have less distance between
frontlines and recruitment centers is one of the most obvious OOC
abuses I can think of. You absolutely _can_ _not_ justify it without
reference to OOC reasons.
Now moving the capital because, say, your realm has conquered vast
amounts of lands and the old capital is on the edge and the new more
central - that's what the option is for."
The move was made from a relatively central location to the far
eastern edge of the realm, from the city that had been the capital
since the founding of the realm to one that had changed hands several
times, on a border that was known to be about to have a war. If not
for the OOC restriction of recruiting in capitals, it would have been
a truly boneheaded move...the chance of the capital being taken in
the war should far outweigh any IC benefits to be gained.
By your own words, there are *no* reasonable IC excuses for them to
move the capital to the border. So why is it against "innocent until
proven guilty" to simply move the capital back?
Timothy Collett
Anaris Family
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