[Discuss] A new region statistic
James Spadaccini
TheKobald at tampabay.rr.com
Tue May 23 08:04:16 CEST 2006
Adam Wilkinson wrote:
> The damage done by a brutal takeover and looting is much too easy to
> solve, hang rebels for a day or two, do some survey administration and
> hold court and the region forgets that it was ever treated so cruely
> within a week or two.
>
> With that in mind, I propose a new region statistic that will help
> remember these atocities: "Resentment," a kind of festering anger. For
> every evil act (looting, brutal/hostile takeovers, etc) done to a
> region, the resentment towards that realm will go up. Resentment will
> be virtually impossible to cure manually, but could slowly drop over
> time. Thus the region would remember the cruelty of realms for several
> months.
>
> The effect of resentment would be loyalty and morale penalties during
> normal daily region reports. If resentment was at 100%, perhaps losing
> ~10-15% morale per day and 2-3% loyalty. The region shouldn't lose
> much loyalty or it would be virtually impossible to capture any region
> with 1% loyalty with much resentment. Resentment should make a region
> difficult to maintain, not impossible to stabalize.
This already exists you just can't see it.
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