[Discuss] Takeovers
AJ
j.anant at gmail.com
Fri May 12 18:40:32 CEST 2006
Dorian Gray wrote:
> Another thing is, once made, those alliances don't seem to be broken
> so easily, while alliances in the real world were made and broken
> yearly. Maybe if we put a limit on how many realms a realm could be
> federated or allied with (say one federated and two allies), people
> would think more about handing alliances out like candy, it'd prevent
> these super-federated-states people are concerned about popping up,
> and people would be more likely to break them for their own benefit
> (even if an unofficial one is made, people are more likely to break it
> if there isn't a mechanic there blocking it...)
I do not understand why is so much code being requested for diplomacy;
limits on how the game is to be played etc.
Is it really so bad? (And yes I speak from the receive end of such a
war, a super alliance gangbanging my realm) It does suck, but we live
with it and play it accordingly. (And yes, I am proud to say, I did not
fall into the trap to go in for a massive alliance)
aJ
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