[Discuss] City State Realms
Lyle Esau
lyle.esau at gmail.com
Tue Mar 28 12:57:24 CEST 2006
LilWolf wrote:
> Lyle Esau wrote:
>
>> This is something I have been proposing in Lasanar, though I guess it
>> could just as well work on the other islands. Where people are
>> complaining about having to many people in there realms. But now that
>> there is the option to have Federation, which as I see it is just one
>> realm out of many. So here is what I proposed.
>>
>> Building a guild in your capitol city, and then have all Lords join
>> this guild. Of course other characters could join as well, but Lords
>> would be expected to.
>> Then sections/cities are to split off from the main realm, and then
>> get a Federation with the old realm as soon as possible. Making the
>> federation the old realm, and all the new realms like smaller states.
>
>
> A few problems there. I could be wrong about these, but something for
> you to consider.
>
> 1. Secession are not meant to be friendly or planned with the current
> ruler. They're meant to be a surprise to the current ruler, bloody,
> and resulting in war with the mother realm(there's a reason why they
> start with their relations set to war with the mother realm).
Well my reasoning behind proposing this, exspecially in Lasanar. Is that
I think it to be the next possible step of Tom's feudal republic. Plus
the fact that I hate large realms in general. And I know they start off
at war, which is something I hate about successions.
>
> 2. What you're describing looks to be very much about gaining a
> strategic advantage in game(Ooh, look, we can expand more now that
> we're nice small realms and our peasants are so happy we can raise
> taxes!) through secessions and that just won't fly.
>
Yeah I know this could be taken as a strategic advance, but I'm
personally more interested in the roleplaying aspects it would create.
Which is what the Far East is suppose to be about.
> All in all it's a nice idea in theory, but in practice it goes against
> too many rules in my opinion and smells strongly about gaining
> strategic advantages. The whole message issue just looks like a smoke
> screen to hide the true motive. Go start a few colonies if you want to
> get rid of some characters.
>
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