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[Discuss] New character's first turns

Thomas Dalton thomas.dalton at gmail.com
Sat Jun 10 14:24:30 CEST 2006


The most common orders new characters seem to recieve is "Go to the
capital".  That's not a very interesting them to do, especially if you
start a long way from it.  How about starting new players off with a
healer, a banner and a scout with their initial unit, and maybe a few
more men (if that would unbalance things too much)?  Then they would
be able to move towards the front lines straight away rather than
having to visit the capital first.


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