[Discuss] Activity (was: The state of the game)
Timothy Collett
danaris at mac.com
Mon Jul 10 22:20:21 CEST 2006
On Jul 10, 2006, at 4:00 PM, Gloria Santos wrote:
> Why don't we as a community, for the sake of fair play, all
> compromise not to write orders requiring late-turn movements?
That's a great idea...
But it's never going to happen.
There are far too many people for whom the ability to get even a
little edge over their characters' military opponents far outweighs
the value of "playing nice."
If we could get those people out of the game, then sure. But until
then, we have 3 choices that I see:
1) Use the same tricks as them
2) Find our own tricks (eg, getting a few extra allies to negate the
advantage they gain)
3) Get used to losing wars
Note that I'm including option 3 as a serious option: it's perfectly
possible to have lots of fun RPing about the death of a realm.
However, you have to be in the right mindset for it.
And it really does get demoralizing when the side you're on *always*
loses...and even more so when you know it's because you're doing
things the "right" way, and not sinking to using "dirty tricks" like
your enemy.
Timothy Collett
Anaris Family
--
"640K ought to be enough for anybody."
-- Bill Gates, 1981
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