[Discuss] Experimental Tax System.
Tom Vogt
tom at lemuria.org
Mon Aug 21 08:04:26 CEST 2006
Am 20.08.2006 um 23:06 schrieb Alex Davies:
> Small realms, have the ruler, judge, local lord all on site along
> with parking the army there... in our three region realm somone
> suggested we try cranking up the tax rate to 89% (maximum while
> doing all the maintenance we could do, CW, PW, priest features et
> al... I'd really love to see how long we could hold it :)
err... I suggest you lower it _now_ before the new code I just added
goes into effect.
You spotted an oversight in coding there. Penalties for high tax
rates didn't increase anymore beyond a certain point, because I never
thought anyone would go beyond it. They now do. Exponentially. With
89%, the region will revolt within 2 days or so if you are on
testing, you have another day or two if you are on stable.
This is the kind of obvious bugs I'd like to see posted to the
bugtracker. Everyone should realize that you are playing the code
here, not the game.
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