[Discuss] Suggestions vs. Orders
Timothy Collett
danaris at mac.com
Sun Aug 20 22:30:33 CEST 2006
On Aug 20, 2006, at 4:04 PM, Tom Vogt wrote:
>> Another example: Sometimes we're moving out to attack a city. There
>> are a few cavaliers who I know will recruit large cavalry units that
>> are likely to clamber up and down at the walls while they're taken
>> apart by the archers. (I know, this draws archer fire, bla,
>> bla...) Is
>> it a violation for me to tell them Infantry might be more
>> effective on
>> this mission?
>
> If you want to stay on the safe side, why don't you approach things
> differently, namely by addressing the real problem instead of the
> perceived problem?
>
> If you say "cavalry is expected to be useless in this assault",
> nobody can find you at fault. If you say "if any of you bring
> cavalry, make sure you set your settings so that you're actually
> useful!", you'll be well clear of any inalienable rights and even
> better in-period with the wording.
How about, "Remember, we're assaulting walls here, so all cavalry
will have to wait until after the initial assault to see any action"--
ordering the cavalry not to move in the initial attack on the fortress?
Timothy Collett
Anaris Family
--
"Sufficient Stupidity combined with enough Power is effectively
indistinguishable from Evil."
- dpilot, Slashdot
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